Station


Station is a project I started in July 2016. I had aimed to make a short horror game in a month, but it ended up taking  a life of it's own. I shelved for a bit because I couldn't figure out how to resolve a few issues and where exactly I wanted to go. I started to write a proper script, and map the game out on paper and in Twine. Once I switched over my progress from RPGmaker VX Ace to MV I began to rework and expand. 

I have a few influences. From the gaming side Fatal Frame, Clock Tower and Dark Seed Series. From Literature: Every book I've read by Octavia Butler. From Theatre: Addicted and Betroffenheit. The system is failing is a very poignant line which as person with PTSD resonated with me, because sometimes all your systems for care are in  a state of critical error. 

This is a slightly modified version than the one I exhibited on June 2. A few players found a few walls you could crawl up and end up in places you weren't suppose to get to. 

Get Station

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